Guo enjoys straddling the fields of design and technology. He relishes any chance to tweak, hack, and bend technology to his will to construct a meaningful narrative, or just indulges himself in using computer to explore aesthetics as a powerful creative process.
He just graduated as a MFA from Parsons School of Design - Design and Technology Program and looking to be a full-time Creative Technologist. Feel free to drop him a message :)
2019.9-Current | Chicago, US
Develop in-house interactive museumexperiences and help guide thetechnical aspects of exhibit projects.Featured project is a Gaming exhibitwhere I developed one of the games ondisplay from scratch to build-out.
2018.12-2019.01 | Beijing, China
Developed interactive prototypes for media art installation commissioned by Beijing Daxing International Airport and explored technical solutions for a media art exhibition in the China Pavilion of LaBiennale di Venezia 2019.
2018.06-2018.08 | Tokyo, Japan
Worked as graphic programer in the Interactive Team, making shaders within Unity3D for a projection mapping project called “Flight of Dreams” at Centrair Airport in Nagoya.
2015.07-2016.09 | Beijing, China
Worked as creative technologist and develop large scale multiplayer interactive edutainment installation for children aged from 4 - 7 and also helped design, developed and maintained technical infrastructure for museum.
2015.03-2015.04 | Beijing, China
Assisted in the creation of brand deliverables and assets such as identity, logo-marks / logotypes, iconography, illustrations, posters, packaging for the marketing department.
© 2019 Jungu Guo. All rights reserved. | Email: email@example.com